Swift Survivors
Swift Survivors, is a fast-paced survival game created for Game Off 2019 game jam, which you can play in your own internet browser!
You play as a survivor, whose job is to survive as long as possible, by eating food, avoiding hazards like hostile mobs or radiation, and most importantly, escaping from nuclear bombardment. Gameplay is divided into rounds, and each round has a different biome, map layout, available resources, monuments with treasures, and fauna. Your objective is to explore and exploit as much of the map's content as possible. But you won't be able to stay on any map forever! After a few minutes from the beginning of the round, a nuke will be detonated, and if you won't leave the map via evacuation tunel by then, you'll die.
There's also an alternative "Horde Mode", where you fight against an infinite amount of waves of mutants, with a huge array of weapons to choose from!
REQUIREMENTS:
- Mouse and Keyboard
- Google Chrome (WebGL version)
- 64-bit Windows 7/8/8.1/10 (Desktop version)
- 113 MB of free space on hard drive (Desktop version)
- Any graphics card with a DirectX 10
- 4 GB of ram
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.8 out of 5 stars (5 total ratings) |
Author | GMPguy |
Genre | Survival |
Made with | Blender, Unity, Audacity, GIMP |
Tags | Arcade, Exploration, Fast-Paced, First-Person, FPS, High Score, Low-poly, Post-apocalyptic, Zombies |
Average session | A few minutes |
Languages | English, Polish |
Inputs | Keyboard, Mouse |
Download
Development log
- GitHub repository updateApr 01, 2024
- Devlog no.3 - New menus and some newsOct 06, 2023
- Devlog no.2 - Hex HiatusMay 01, 2022
- Devlog no.1 - Gun showApr 16, 2021
- Update 1.3.37 - A very huge update!Apr 01, 2021
Comments
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i dont know how to attach things to guns, how do i do that?
btw the game is amazing!
You must drop your gun, then choose the attachment item, and then click on the dropped gun.
To get rid of an attachment, just throw your gun on the ground.
heh funny number
one thing to add is an are you sure for the give up
i accidently clicked it and lost 5 days of progress
this game is fuckin awsome but theres a bug where u get stuck on walls
The next version will have improved movement physics and mid-air control, which should prevent getting stuck in few places (tho if you still remember circumstances of that bug occurring, then let me know!). The new menu system will also warn players, should they pick the "Give up" option.
Sorry for the late response; thanks for playing btw!
hey man its a great game in all tbh, I mean its the only game that I've replied to with a good comment honestly I just wish that the zppy guys wouldn't do so much damage but gues what I'm on round 104 so I'm doing pretty well lmao. but hey man you're better than ill ever be at making games keep going dude u got this
oh i just read the whole response. so when I get stuck its usually on a door or a wall like the physical character is going through the wall a bit and getting stuck or something aswell as the stairs, as you're going up you get caught on the second floor part. also I thinks its a little overpowered that you can have multiple holy grails, and the infinite ammo thing should have some sort of part collecting quest or something, also I found no use for the tesla gun so maybe add some more features to it to make it usefiull because a mp5 is better than it even though the tesla gun reloads slowely.also can you add an item for me maybe because I had this idea
the idea:
damage: 1
fire rate: as high as you can make it
features; very hard to find, not just in a monument but in a building, it can shoot at godlike speeds but its not infinite but its half infinite you get a lot of bullets at first and it shoots like a CIWZ(a navy anti-air gun) but re-purposed to be a handheld gun
also if you want me to find more bugs let me know and ill try to find more so you can improve a lot more but I have to find them
name it whatever you want but put a & in it plz so I know its not a stolen idea
Hey, I really love this game. I’ll play it here. And I play that at the library of my school. Also,Is the game on steam?
By the way…
…It. Is. AWESOME!
I hate it how it is so hard to find anything when you need it. I literally just starved because I couldn't find any food in the whole village and I was freezing and all I found was fire extinguishers.
what engine did you use to make this game I want to make a game like this when I get a better computer
Unity.
It's a general purpose game engine, with good documentation online owing to its popularity (which means there is a lot of good quality tutorials out there about anything you need).
It can also work on weaker computers, if you're making a 2D game (or any game with simple graphics).
does the game still get updated
I am partially working on it, but it'll still take a long time before any update gets released. Sorry for any inconveniences!
Ok I just wanted to know if the game was still being worked on no matter the speed or if it wasn't being updated
Will there ever be the chance you can give us a downloadable HTML5 version?
Probably not. The HTML5 version, is a WebGL app, and it can only be played through internet browsers. There is a downloadable desktop version though!
I think that if you don't have any weapons that the guards shouldn't shoot you until you get the item but it's still very fun
That could work!
I mean, it really depends on why the guards are protecting these items in the first place. But since there's no story explaining that, them shooting you only after acquiring treasures, seems plausible.
another thing that could work is if there is a bandit chasing you and you have a valuable item and you drop it then they could stop chasing you
Hey, can I just say that I've been playing the desktop version of this game on and off for at least two years (100+ hours, I think) and that I've had more fun with this than the majority of triple A games? I know how life is, and how projects easily fall by the wayside, but I still hold out hope that this project isn't done for. Mad props for your work on this. When I have the money, I will send you a donation, and all the best, wherever life takes you.
Wow... I did not expect such comment; thanks!
While it might seem like the project has been completely forgotten and abandoned, it's not entirely the case.
I plan on posting a devlog explaining the whole situation in more detail, as well as the current state of the development soon. All I can say for now, is that over the past several months "life happened" for me, and I couldn't work on this project much (or at all).
Also, thank you, but please, do NOT make any donations! There's no need for them right now, and they won't really help the development.
Thanks for the reply! I'm really happy to hear that the project isn't abandoned, and I will of course do as you request. If at any point a small amount of money will help in any way, please allow me to compensate you for the wonderful time I've had playing your game. And trust me, as a full time student, I completely understand the need to set things aside for a while. Cheers!
i also remember using shift accidenlty and dieing/blowing myself up and being sad that i cant attach grenade launchers to the pistol
definitely my faveorite game ever so many great memorys of laughing at the zombies sound effects and being blown up :') haha i just found this ship monument and tried to jump over these gaurds in the middle then i landed right next to them and i thought they were peacful because they just sat there for a second then i died. in less then a second
yeah no screw it takes too long
takes forever to load on web
its been five minutes and i only get half way
I've ran this game on few machines; it usually loads within a minute or less. However, if the Web version isn't working for you, there's also a Desktop version (although you should check the requirement listed at the bottom of game's description, if you want to download it).
yeah no my computer's trash =D
I have a great idea: add multiplayer to this game. Online multiplayer. PLS.
I know, that would be a great addition. But unfortunately I cannot do that right now.
Making online games is different to making regular games. If I'd wanted to add multiplayer, I'd have to rewrite the entire code of this game, as if I started making it from the scratch.
Are you talking about Scratch, the blockly coding site?
No, by starting from scratch, I meant starting from the very beginning (I should have written "from scratch" not "from the scratch", sorry). The game has been made, and is still being worked on, in Unity engine.
YES MULTIPLAYER
You have to wait, he's not going to put multiplayer system in this game now, if he wanted to put multiplayer on this game, then he had to start the script from ZERO!
ok
I just survived 36 rounds, My hands are sweaty and my heart is racing.
my hands braking my butts craping my fingers cramping
:O Really?
i think i beat your sco lol
Melee weapons take stamina. If you're running low on stamina, you might not be able to attack, until it regenerates a bit.
i hAd 0 Hp aNd wAs sTiLl aLiVe?!?
From a technical point of view, health is stored in a floating point number. But when it's displayed, it is rounded down. So you probably had something like 0.5 hp.
oOf HeLlO ItS mE wHitTy 2.0 BuT He Is No MoRe
I Am tHe mOsT PoWeRfUl
You mean monument treasure? You only get 10000 points for selling them (which now that I think about, perhaps is not a very good trade offer).
Game balancing is not my strongest suit, tho I think I've got a tip for you. When the game starts, try to find a melee weapon (preferably crowbar). If you can't find food around, you could get it from breaking barrels. And also, try to keep some spare food you found when it's possible.
You can swim by holding the crouch button, while standing on water (This will not work on shallow waters of course). When swimming, you simply use WSAD keys to swim around, and space bar to swim up.
wow i thought i could go in monuments and not get shot cause i have a hazmat suit on maybe add that cause it makes sense? maybe make a online mode to? and chat or like voice chat
Unfortunately, making online games is completely different to making regular games. That being said, implementing online modes, to a game that was worked on without the intention of including such modes later, is almost impossible.
And also, I don't think how hazmat suits are supposed to protect you from people whose main job is to kill everyone who approaches their monument.
However, cool tip: you can go in monuments and not get shot, if you find a cardboard box!
can you try to make a bit less laggy for chromebook if possible?
Probably not. I tried to optimize that game as much as possible, but the current state is the best that I could do.
Also, chromebooks in general, aren't really that good for games.
wow a april fools fake update
ragdolls?
yes
Ragdolls make me go Y E S.
Awesome gameplay btw.
I knew adding ragdolls would be a great idea! Thanks!
yw :D
Very very good! I just have a question: Will there ever be a proper Inventory, and a proper free-roam mode?
I'm glad that Todd Howard himself enjoyed my game! Now, I don't entirely understand what you mean with proper free-roam mode. If by that you mean a mode where you don't need to worry about nukes, well, I was considering adding a custom game mode where you'd be able to customize a lot of gameplay aspects (including enabling/disabling nukes). I might add it, however I don't think I'll change the current inventory system. Having ~6 items at once in this game, is usually more than enough.
u should make the guards a little bit worse.
also the guards can go through the building walls
alos the guns have way to much recoil...
... and a tank...
i need a tank
Strange, there was once problem with guards going through walls, however I thought I fixed that. Guess I'll have to inspect that issue, once I get back to the development. As for the guards difficulty (is that what you meant by making them worse?), well sorry but they were meant to be hard. If you're having trouble raiding a monument, try sneaking in, and/or find items that could potentially help you in your raid.
I figured out that you can just run through most monuments
That depends on difficulty level, and on which time you choose to run through a monument.
Since NPCs check for possible enemies every few seconds, you can run past them without getting noticed, though that is pretty risky and might not always work.
I might change it in the future.
dude this a masterpiece! nice work on this it reminds me of tarkov
Thanks, though I wouldn't call it a masterpiece. Also, I was actually partially inspired by Escape from Tarkov.
i tried looking up tarkovs escape but i couldn't find it could u post a link? Great game!
Thanks! As for the other game, it is called "Escape from Tarkov", the game's website is here I guess.
could you make a car or tank or plane thing?
I could, but I can't guarantee that right now.
dude chill dont post ever hour
i had a feeling that the hazmat suit didnt do anything but slow you down or does it protect you from nuke? never thought of that :(
The hazmat suit does not protect you from the nuke. It only protects you from the radiation and from fire, by taking all of the damage on it's durability.
ok thx
NOOOOOOOOOO I HAD A BAZOOKA AND A KNIFE AND A COLT
noooooooo round 3 and i died of starvation
i tried to kill a army man with my axe even tho i had a shotty didnt work out