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Devlog
Version 1.1 - Local Multiplayer Update
November 01, 2018
by
GMPguy
Local Multiplayer has been updated! So I've decided to add some stuff to the Local Multiplayer, and now there's more variety to the game. I've also added more options to the Local Multiplayer to choos...
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The past, the present, and the future
October 13, 2018
by
GMPguy
1
So in the last post talking about the bug fixes, I have mentioned, that I'll release a post talking about the current state of the game. By the current state of the game, I meant the first two weeks a...
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Version 1.0.1
October 10, 2018
by
GMPguy
So the full version was released, but with a few bugs. Fortunately, I've managed to find these bugs and I've repaired them. Sorry that I haven't posted anything about the game in the past 12 days, I j...
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Version 1.0 released
September 28, 2018
by
GMPguy
2
It's finally here! On September 28th, 2018, at 20:00 CEST, the full version of Tactical Typing has been released! After a long period of development and posts regarding the development, the version 1...
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Release date announced!
September 21, 2018
by
GMPguy
The day, has come! It has been six days since the last post talking about the game progress, where I said I should announce the release date before september 23rd. I think that this game is good enoug...
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About current progress and the future
September 15, 2018
by
GMPguy
I've noticed that the last post talking about the game development, was about 13 days ago (I'm not including the page redesign post, since that one was about the game page and not the game itself). I...
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New Page Design
September 08, 2018
by
GMPguy
At 20:00 CEST, the main page for Tactical Typing has been disabled due to my decision to redesign that page. After about 2 hours, the redesign has been completed, and the page is once again available!...
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About Page Redesign
September 08, 2018
by
GMPguy
As you probably have noticed, the main page for Tactical Typing, is a bit bland. It's really minimalistic, one may say that it's minimalistic to the point of being just uninteresting and unappealing...
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(PREVIEW) Local Multiplayer and further development
September 01, 2018
by
GMPguy
So it wasn't really that long ago since the last post about the development of this game, but that's because this particular element of the game was pretty easy to implement. The basic premise of the...
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(PREVIEW) Bonus challenges and Campaign
August 27, 2018
by
GMPguy
So, it has been quite some time since the last post. I've been playing the whole campaign to see if it is beatable and bug-free, and I've also been working on the bonus challenges! Campaign After few...
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(PREVIEW) Progress on Campaign
August 17, 2018
by
GMPguy
So one of the main features of the full version of the Tactical Typing is a 33 level campaign. That's what I've been working on lately, and I would like to share some info about the Progress: This, is...
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(PREVIEW) New maps
August 10, 2018
by
GMPguy
As I said in previous post, there will be no updates untill the full release somewhere in Q3 2018, but I may post some previews of stuff that will be in the full version. This, is one of those posts...
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DEMO v0.4
August 03, 2018
by
GMPguy
Sorry for the lack of updates in the past two weeks, I hope that this update will be a good form of a recompensation for this. I'm afraid though, that this update will be the last update of the demo v...
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DEMO v0.3
July 17, 2018
by
GMPguy
Once again, I've been working on the game, and I've decided to polish/change/fix/add/tweak some stuff, and here are the changes: - Added damage indicators Now, whenever someone loses health points, a...
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DEMO v0.2
July 06, 2018
by
GMPguy
It has been eight days since the release of the demo version. While working on the full version, I have decided to tweak something in the core game mechanics, and here are the changes: - Fixed visual...
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Demo version
June 28, 2018
by
GMPguy
So, I have released demo version of Tactical Typing, to show you guys the basic premise of this game. It contains three basic modes, in which you can play against a computer player, three computer pla...
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